


Interactive Timeline: Let learners explore how events fit together over time with this template.Industrial Workplace Safety Template: This rich template has tons of interactions to help you create a safety-focused course in seconds.Menu with Animations: Watch the colored tiles in this menu fly out of the way in this eye-catching navigation.Simple Tabs Template: Here’s a simple and beautiful tabs layout to help you organize text-heavy content.Elegant Navigation with Progress Meter: Show learners how far they’ve come with this well-designed navigation.Exploration Interaction: This creative take on a click-and-reveal lets learners explore their office to discover new information.Animated Menu: You’ll love the sophisticated look of your e-learning navigation when you use this approach.Awesome Checklist Interaction: Help learners cross things off their to-do list with this checklist template.

Flat and Elegant Tabs Interaction Template: This simple template will be your go-to for creating click-and-reveals in a jiffy.Here’s a great tutorial on working with templates. Try tweaking them with your images, colors, and content. Grab these 10 freebies to experiment with all kinds of engaging interactions, such as tabs layouts, navigation slides, and progress meters. Using a template is a surefire way to get started creating interactive e-learning with Storyline 2, fast. I will try again to make this work, but I would love Articulate to make the drag and drop interaction keyboard accessible.This megapack is chock-full of the most popular Storyline 2 templates on E-Learning Heroes. So, I think I'll need to ditch the use of drag and drops and let the client know that they are not accessible. It seems like an awful lot of work for interactivity that I would have hoped would be included in Storyline after all these years. The only way I think I can achieve this would be with multiple triggers and variables that update when am item's motion path completes. If I use the keyboard to move an item over the drop area, nothing happens and the 'drop' is not registered. When dropped, the draggable state is switched to hidden and the next draggable item appears. In my example I have 9 draggable objects that appear one at a time, which need to be dropped onto 1 of 3 drop areas. When I say real, I mean one that can be scored and have multiple draggable items dropped (or moved) into a drop area. I cannot get this to work with a real drag and drop.
